← about the city

DERINKUYU

A refuge city under the rock, carved level by level: stables and gates near the light, dwellings and kitchens below, chapels deeper, wells and tombs in the dark. Rope bridges over gorges, lakes you can dive (watch your air), millstone doors that seal whole districts. Goblins hunt the halls: outrun them, roll a stone on them, dive where they won't swim, crawl where they can't stoop - or find the old sword.

CLICK THE VIEW TO ENTER (pointer lock)

WASD move (double-tap W to run) • mouse look • SPACE jump / climb ladders
C crouch (crawl bores need it) • E doors • R left hand • LMB works the right hand, RMB the left (shield blocks, blade or torch strikes - drum both to dual-wield) • F ghost mode • TAB assembly stats • G reroll seed
HOLD LMB — write on the rock in charcoal, freehand (find a stick; one lies near the spawn crossroads). Your marks persist per seed.