The warehouse is hidden in the static. Relax your eyes and look through the screen until the two guide dots at the top become three — a walled room will appear, sunk into the noise, with crates standing proud of the floor.
Push every crate onto a socket — the round hollows carved into the floor. A seated crate sinks in flush. Crates only push, never pull, so think before you shove one against a wall.
← ↑ ↓ → walk & push • Z undo • R restart level
N / P next & previous level • M mute • F flat view (if your eyes need a break)
Curious how the 3D works? Visit the stereogram lab, or play STEREOTRIS — the first game in the static.
The warehouse is quiet. Every room, settled flush.